
- Conversion can be a bit tedious.. at times.. :)
- 1379.jpg (214.22 Kio) Consulté 1878 fois

- It's all @ speed.. or the lack of it..? :)
- 1380.jpg (233.59 Kio) Consulté 1878 fois
Hi again blzblz.. after making some extracts & conversions
(using the site: https://www.fcc.gov/encyclopedia/degree ... al-degrees) from decimal to degrees-min-sec.. plus another conversion from 60"sec to 100"sec
(as this is the std in VRTools), I come down to a result that the data extracxted
(ripped) from the servers seem to be quite correct. I may have done a "reading error" of the coordinates "on the fly" - or it may have been showing wrong coordinates on the screen..?
// I'm still not sure why the heading has changed between 125/126 though.. or maybe there's a "ghost FRX5 skipper" out there..?

//
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Another thing we can confirm though - as stack also has noticed - is that the actual distance covered
(relating to the given speed) in
the Clipper game is @ 4% less than it should be. Again, the "in-game-router" shows correct positions when programming
(what shows on the screen is also where the boat will be later on), but the positions are "lagging behind" when compared to the same speed/distance in for example the VRTools plotter.
** Is this something that is known.. and is this standard/general for all RegattaGames..?
(see images below)
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/Danny